Project Title:
Hajduk Age
Description:
Tactical RPG inspired by central and eastern European folklore
Includes:
Tactical combat similar to Dragon Age Origins/Inquisition
Enthralling story + Conversation system
Open world
Team Name:
AdLudum
Previous Work:
Dragon Age 2 dialogue/conversation viewer (Bioware forum currently off-line)
Mass Effect swing dancing
Talent Required:
1 x Texture/Materials Artist
Experience with UE4 toolset
Experience with megascans and quixel suite, substance
Expected to bring to life the environment/world
1 x Particle Effect Artist
Experience with UE4 toolset
Experience with UE4 particle system/editor
Expected to enhance the playing experience with relevant particle effects
1 x 3D Artist
Experience with UE4 toolset
Experience with 3DS Max or Maya, multi-meshes/multi-materials
Expected to model static meshes and create textures and materials for skeletal meshes
1 x Junior C++ Programmer (no Blueprint logic is used)
Experience with UE4 toolset
Good attitude and willingness to learn the inner workings of a AAA tactical RPG
[ATTACH=JSON]{“data-align”:“none”,“data-size”:“medium”,“data-tempid”:“temp_128092_1517173107935_187”}[/ATTACH]
Contact:
Skype: Ad Ludum
To use an euphemism, the current visuals are heavily inspired by the “Kings of RPG”, and the immediate milestone of the project is to find our own visual style, that’s why we are currently looking for visual artists.