I want to make a female hair style with hairworks in 3ds max for my UE4 game. But I didnt really find tutorials for hair I only found tutorials for fur.
I used this tutorial
But to make it look like Hair and not fur I used spines instead of the plane mesh in the tutorial.
I did it like this
Exapt that I did everything exactly the same like in the first video.
Here an image of my setup:
But when exporting as .apex I get the error: “There are not recognized Furs on the guide line node” and without mesh I can’t really export as .fbx too. But I could not manage to make it look like hair with mesh instead of spines. I was trying for many hours now and could not figure it out.
Can someone tell me how I am supposed to do it or point me to a tutorial witch explains how to make hair for UE 4 instead of fur?