Hairs not rendering in split screen for methumans

Hi, I am working in a game where I am using metahumans and these metahumans are using hairs and eventually grooms as well. Now in our game we are using splitted screen by using local multiplayer.

Now if I don’t use splitted screen I can see the hair on Metahumans’s head but when I use splitted screen, hairs just disappear. Also tried doing these, like loadsync and changing values for forced Load from -1 to 1, but nothing works out in the splitted screen.

If any one know how to resolve this, please do reply.

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Having the same issue (but it seems the hair is not disappearing, but is rather miss positioned, sometimes somewhere that is making it not visible / inside the head). Plus, when the character from the second / third / fourth split enters the view of the first split, the hair will be rendered correctly (for that period only).
I know this is an “older” post, but have you found a solution to your problem?

Thank you!

I have run into the same issue.
Grooms will not render at all for Player 2.
Hair cards will render as long as they are withing the view of Player 1.
I have tried changing RHI, material properties, render settings but no luck.