I’ve been using UE4 for just over a year or so now and only now starting to develop some assets for the store.
One of the things I am working on currently is a new hair shader that has a few extra features over an above the standard anisotropic connections in the material graph.
Check out some of the videos here, I will re-post when it is approved (currently Pending).
You tube video1
https://youtu.be/70Amsb5iWBQ - Initial design, since then improved upon it.
You tube video2
https://youtu.be/W9W7TM0TpqU - Some new features.
Once the pack is approved I will be updating the shader system frequently based on feedback.
Check out my other assets and be sure to keep an eye on my activity: https://www.unrealengine.com/marketp…/robert+ramsay