sorry if i’m not posting in the correct place and if my english results too poor.
I’m new in unreal editor (4.27) and I being slowly solving the probelms that I found in my project but I’ve found a wall.
I got the hair imported form blender, simple particle system, and i have created a binding with the model. The problem is that it doesn’t matters how i set up the physics for the groom , the hair still moves jumping oddly and loosing its offset. Got this video showing the problem . Thanks for your time.