I’m making a level for college work using Unreal Engine 4. The premise is that you are on the Snowpiercer, which is a train that is 1001 cars long and has been going around the earth for 17 years because of the government’s ploy to help ‘cool down’ the earth’s major cities and thus, accidentally, freezing and killing most of the world’s population. The train has a class system of the end cars being cramped with very little food and controlled by the ahead cars; the further you go through, the higher the class is. The train’s creator and driver is treated as a deity and the engine treated as god. The whole idea of this level is to take 3 of the cars - a portion of the end car, the School and the Bath House; each car will have their own style. The end car will have ragged bedding and ‘bunk-bed’ style sleeping system, it shall have rusted metal parts as well as textures like barrels and piping etc. The School will have childish art on the walls, a couple globes, maps…educational things that you may find in primary/pre-school, it may also have various scattered propaganda as they are taught that people from the end car are worthless and that they are ‘ill’. The Bath House will feature a large glass wall with panel flooring and heated, small pools…try to make it have a ‘relaxing’ atmosphere compare to the end car.
I’ll be noting problems that I WILL have (like collision) as well as showing off source material for the level. To get a better feel for the level and train design, I will be taking screenshots from the movie (which you should watch if you like themes from apocalyptic movies and Bioshock). Snowpiercer is also a movie, so I do not take credit nor intend to take credit for the Idea…I will only be making a example level for college work and not trying to sell it on for my own. The Movie, Snowpiercer, is based on the graphic novel ‘Le Transperceneige’ by Jacques Lob and Jean-Marc Rochette. I am a huge fan of both the movie and graphic novel.