Remington Model 700 (M24) low-poly optimized game ready sniper gun with scope, made using a real-world scale for your FPS project.
All movable parts are separate and with the correct pivot position for rigging and animation. Gun, Scope, Lens, and Reticle have a separate texture. Mesh files easy to use and modify. High-poly Turbo-smooth ready.
MikktSpace game-ready low-poly mesh with PBR textures, poly-count is equivalent to the current industry standards. Possible unique UVs and unseen UVs are overlapped or mirrored stacked. Smoothing groups set from UV islands.
Substance painter source (4k) file, it includes all required elements which allow you to easily edit. Brand Logo can be removed by turning off the layer in painter
You can easily drag them into your scenes. Uniform scale if required, easy to edit.
3ds Max and Maya file contain Gun mesh in layers WPN_"Name"_Highpoly and WPN_"Name"_Lowpoly. Scope mesh in layers WPNA_"Name"_Highpoly and
WPNA_"Name"_Lowpoly.
Rendered in Marmoset Toolbag 3, Games mesh is compatible with Unreal Engine 4 and Unity Engine
Naming:
File:- WPN_"Name"
HP Mesh:- WPN_"Name"_HP
LP Mesh:- WPN/WPNA_"Name"_LP
Material:- M_WPN/WPNA_"Name"_HP/LP
Texture:- T_WPN/WPNA_"Name"_A/RMA/N
Texture Size
Weapon (WPN) 1 Texture size 4096*2048
Weapon Attachment (WPNA) 3 Textures size
Scope texture size 4096*4096
Lens texture size 2048*2048
Reticle texture size 1024*1024