leupold rifleman scope Low-poly optimized game ready weapon attachment mesh, made using real world scale for your FPS project.
Scope, lens and reticle have a separate mesh and texture with correct naming. Mesh files easy to use and modify. High-poly Turbo-smooth ready.
MikktSpace game ready low-poly mesh with PBR textures, poly-count is equivalent to the current industry standards. Possible unique UVs and unseen UVs are overlapped or mirrored stacked.
smoothing groups set from UV islands.
Substance painter source (4k) file, it include all required elements which allow you to easy edit. Brand Logo can be removed by turning off the layer in painter.
You can easily drag them into your scenes. Uniform scale if require, easy to edit.
3ds Max and Maya file contain 2 layers WPNA_''Name''_Scope_Highpoly and WPNA_''Name''_Scope_Lowpoly.
Rendered in Marmoset Toolbag 3, Games mesh is compatible for Unreal Engine 4 and Unity Engine.
Naming:
File :- WPNA_"Name"_Scope
HP Mesh :- WPNA_"Name"_Scope_HP
LP Mesh :- SM_WPNA_"Name"_Scope_LP
Material :- M_WPNA_"Name"_Scope_HP/LP
Texture :- T_WPNA_"Name"_Scope_A/RMA/N