Guns in gun game cycle unless there are 2 players alternating eliminations on each other.

When testing my gun game using sentry all my weapons cycle properly and the game works as it should. however when playing with another player if i eliminate them, then they eliminate me, my next elimination on them will not cycle my weapon and it will be stuck on that weapon. if i shoot a sentry sometimes 1-2x my guns will start to cycle again but will skip however many weapons i had gotten eliminations with while the weapons were not cycling. if i load in and dont die to the other player i can cycle through all weapons and get the victory. all my settings have been went over multiple times. I am using Item granters linked to trackers and have the final gun giving the point to whichever player gets the elimination with the last weapon triggers them to recieve the point and win. that all seems to be working perfect but something is wrong and creator support said it was out of their scope but it seems like a glitch issue from epic since it is intermittent and on diffrent weapons depending on when you trade kills with a certain player during a round. also just for information sake i have built multiple maps that work as they should using uefn and have worked on the issue for days with no luck hoping someone can point me to the right place to get help because it was unclear from support where this issue could lay. any help would be greatly appriciated.

@ToxicMayo Thank you for your report! We would like to look into this further, would you be able to submit a bug report using the form available here: Fortnite Creative

@PurpleElephant55 I did submit one a few days ago, unfortunatly i was unable to include the logs as i do all my testing on the xbox and could not find the logs to attach. i only build my maps on my laptop unless i misunderstood what it was i needed to attach, i was only able to find my editor logs.

@PurpleElephant55 Were you able to find my submitted bug report? If not i will gladly put in a new one if you could direct me to a thread or however on how to download my logs since i use xbox not sure if the steps are the same because i was unable to find any logs aside from my editor logs that were not downloadable.

@PurpleElephant55 I submitted it again with logs, I have been working on this one issue for over a full week now. i can not find a work around and it has become downright frustrating. when set to free for all it always says draw at the end of the round so i switched to team index with 16 single teams which got around that issue( i hope is also being worked on) honestly i would just like to know for 100% sure it isnt an issue on my end so i can stop driving myself crazy trying to work this bug out. I even tried switching the trackers to track by score instead of elimination and added a score per kill base and same result. if one person eliminates the same person multiple times, the person that was eliminateds weapons will NOT cycle until they have gotten more eliminations than they have been eliminated then it skips that many weapons and trackers to get caught up. i understand if you get a double kill or something a weapon skip. It may work with a full lobby and eliminating multiple different players but it should still function in a 1v1 scenario as well. I will gladly try anything you may suggest but i believe it is a bug i can not get around so i will need some help from epic or something otherwise i have probably 100+hr in a map i wont post because it does not work properly. i only want to put out good maps, thats better for me and epic alike. any help will be greatly appriciated. thank you.