Okay I turned off occlusion
and it still doesn’t work. But somehow I have this weird in the middle camera angle and everything is working find even against the wall. So IT must be occlusion
or something. I looked in the camera class trying to find it before but couldn’t see anything related… Now after searching then I turned off one setting with in the engine… Their must be more somewhere. Who told unreal to turn this on in the 1st place.
But if I go back to the view I want no good