I’ve been trying to get my gun animation to work with my arm animation but when i shoot, it seems like when it plays the gun animation it messes with my arm animation somehow, when i play just the arm animation it works and I tried the gun animation by itself and it still has the same issue. Here is a video of both (arm animation) https://youtu.be/UbRV2eHFck4 (gun animation) https://youtu.be/QVTkCAzWaA0
(The gun animation is supposed to be the gun rack drawing back btw)
Hey Lime_Energy,
I think there’s an issue with the animation blueprint/animation logic, but without seeing it I don’t know what’s wrong there. It seems that the hands mesh is going T-Pose when you shoot, but it could be due to many reasons.