an alternative to the ‘Project World to Screen space’ node.
designed to simulate a projection outside the camera frustum.
customizable, can contain margins (offset from the screen edges), and steps (projection precision).
I spent a long time looking for a functional, optimized and organized method of working with this and I decided to publish my method here, feel free to use it in your project and edit this method without any credit.
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All Graphs can be Found Here: