Guard Spawner SpawnAt() Function

Hey,

I copied it exactly.

    SpawnFiendT1()<suspends>:void=
        Transform:=FiendCreatureSpawnerT1.GetTransform()
        Position:=Transform.Translation
        BaseRotation:?rotation= option{MakeRotationFromYawPitchRollDegrees(0.0,0.0,0.0)}
        FiendCreatureSpawnerT1.SpawnAt(Position,?Rotation:=BaseRotation)

But I still get the error

This function parameter expects a value of type tuple(vector3,?Rotation:?rotation = …), but this argument is an incompatible value of type tuple(vector3,?Rotation:?rotation).

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