GTCH - Old War Ship Template

The Old War Ship Template is a complete package, equipped with movement, animation, cannons, sound, visual effects, and user-interface systems.

Movement system :

Provides a arcade driving style simple, easy-to control 

It consists of :

  • Three Acceleration Stages (standstill stage 0km/h, take-off stage 15km/h, full speed stage 50km/h)

  • Dynamic Turning: Ship rotation adjusts realistically based on speed, with smooth right and left maneuvers.

Cannons system :

A fully customizable, and dynamic cannons system consisting of

  • Three aiming directions (front, right, and left).

  • Aim angle and shot distance control (fully customizable).

  • A fully customizable firing system.

Animation System :

Animations package consisting of 24 unique animations covering all parts of the ship.

Includes :

  • Crew Animations (captain, lookout, Forward, Left, Right artillery commanders, Sails Manager)

  • Cannons animations (aiming, shooting)

  • Sails Animation (Closing and opening)

  • Steering Animation (Dynamic)

Sound System :

Interactive sound system includes :

  • Standstill Sound

  • Rub With Water Sound (Dynamic : Affected by Ship speed / Right and left Rotation)

  • Sails Sound (Dynamic : Affected by Ship speed)

  • Cannons Sound (aiming, shooting)

  • Crew Sound

Visual Effect System :

interacting with the environment

Includes :

  • water simulation (Dynamic : Affected by Ship speed)

  • Cannons Aim effect (Dynamic : Affected by Aim angle)

  • Explosion effect

User-Interface System :

  • Compass 01 (Affected by Ship)

  • Compass 02 (Affected by Camera)

  • Acceleration stages

  • Ship Speed

  • Cannons Direction

  • Cannons Ammo

  • Ammunition Type

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doesn’t work, had no integration with enhanced input, works fine as its own project, but the second i migrated it to my project. completely fails.

sent this to epic support because im getting fed up of this now.

Over the past year, I’ve invested thousands of pounds into Unreal Marketplace plugins and systems that claim compatibility with Unreal Engine 5.5 and 5.6. But many of them simply don’t work with Enhanced Input, Unreal’s own default input system. There’s no Mapping Context, no subsystem integration, no Blueprint wiring—just broken controls and silence.
I live with ADHD and long-term health challenges, and this kind of technical friction isn’t just frustrating—it’s overwhelming. Every time I buy a plugin that doesn’t support Enhanced Input, I’m forced to reverse-engineer someone else’s work just to get basic functionality. It’s exhausting. It’s defeating. And it’s happening far too often.
Most recently, I purchased the War Ship System for £66, released on 1st October 2025. It claims compatibility with UE 5.6, but it has no Enhanced Input support at all. No control mapping. No integration. Nothing. And it’s not the only one.
I’m asking Epic to please:

• Enforce Enhanced Input support for all Marketplace assets claiming UE5.5+ compatibility.
• Require clear documentation and working examples for input setup.
• Offer refunds or remediation for assets that misrepresent compatibility.

Unreal Engine is free. These plugins are not. And when sellers profit from systems that don’t meet the engine’s standards, it’s the users—especially those of us with cognitive and health challenges—who pay the price.
I’m not angry. I’m tired. I love Unreal. I want to keep building. But I need Epic to help make this ecosystem safer, clearer, and more accountable.
Thank you for listening.

We’ve released an update to the project. Update the project and you’ll be able to easily migrate it to your own project without doing anything.

Great product. Everything works well, but I would like to know how to adjust the ship’s speed.

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To modify the ship’s speed, go to Content, then WarShipSystem, then Blueprints, then BP_Ship.

In the Variables section, you will find a variable named MaxSpeed. Modify the values.

Each value represents an acceleration stage.

Index 0 = Standstill stage

Index 1 = Take-off stage

Index 2 = Full speed stage

1 Like