How would i create soemthing like how GTA 5 players open doors? They walk into them and they open, seems to be like its on a pivot or something.
It’s probably an animation that they play when the player activates by pressing Y(triangle).
You could do this by creating a blueprint containing a door frame mesh then using physics constraints to attach it to a door mesh.
I’ve had some success with this in the past.
Thank you for the help, ill try this.