Grzegorz Krug - Yasiu Math

A compact Unreal Engine 5.0+ runtime library designed to help create game mechanics, procedural content generation and custom tools.

This library provides essential mathematical utilities that work both at runtime and within the editor, enabling deterministic procedural generation and solves common mathematic problems.

Works both in C++ and BP.

Current features:

  • Random Number Generator (Squirrel 13)

  • Convex Hull 2D

  • Trigonometry functions

  • Angle utilities

Documentation: GitPages