Grunt Sword-Axe

Hello All, my first post in this forum and my first Unreal asset :smiley:

I created this weapon asset for Unreal engine use. Polygon count for triangulated game mesh is around 3200 polys and includes BaseColor, Roughness, Metallic, AO and Normal maps.

Warrior Sword or Axe if you wish :slight_smile:

https://cdn3.artstation.com/p/assets/images/images/001/426/499/large/dian-mozokov-color-00.jpg?1446216055

https://cdn2.artstation.com/p/assets/images/images/001/426/486/large/dian-mozokov-color-03.jpg?1446215945

https://cdn0.artstation.com/p/assets/images/images/001/426/488/large/dian-mozokov-color-04.jpg?1446215947

https://cdn1.artstation.com/p/assets/images/images/001/426/489/large/dian-mozokov-color-05.jpg?1446215949

https://cdn2.artstation.com/p/assets/images/images/001/426/490/large/dian-mozokov-color-06.jpg?1446215952

https://cdn3.artstation.com/p/assets/images/images/001/432/847/large/dian-mozokov-unreal-01.jpg?1446347176

New updated renders added.

Cool. How do you hold this thing in battle?

Thanks.
It is one handed sword, carried by warrior classes or large bosses.