Hello all! So, my shotgun enemy is acting all sorts of weird…basically what is happening I place 4 into a map, and then they see the player and move in to attack. However only the first AI who is in range first will start firing the actual projectiles, the other 3 AI will play the fire animation but their projectiles will spawn on the muzzle of whichever one started firing first. I am not sure at all why this is happening, here is a GIF of the issue in action.
GIF:
From what I understand I think they might not be instanced correctly but I am not sure of how to do that. Any help or advice would be wonderful, thank you all so much in advance!
Ended up just giving them a sphere collision for now and using that relative location, works just fine now but I’ll have to come up with a better solution in the future. I think recreating the enemy with the shotgun already in their hands instead of using a BP would work fine, this is a retro fps after all thanks for your help, sorry it took me so long to mark your answer