Download

Grooms not following actor animation

I’m wondering if anybody got into this as well. Working UE4.26 projects with grooms bound to an actor, in UE5 they do not follow actor animations.
Can anybody confirm this? Thanks

I’m seeing this also. Doing the exact same steps in 4.26 works and binds the groom to the actor. In 5, it doesn’t bind it.

I filed a bug report, hopefully some other folks can confirm it.

Having the same issue myself, works in 4.26 but not 5.

For anyone who comes here for this problem, you have to change ‘exclusive’, to ‘inclusive’ in the skin section of the project setting.

2 Likes

skincache

Also Support Compute Skin Cache on. :slight_smile:

1 Like