Grooms not following actor animation

I’m wondering if anybody got into this as well. Working UE4.26 projects with grooms bound to an actor, in UE5 they do not follow actor animations.
Can anybody confirm this? Thanks

I’m seeing this also. Doing the exact same steps in 4.26 works and binds the groom to the actor. In 5, it doesn’t bind it.

I filed a bug report, hopefully some other folks can confirm it.