Groom turns into stringy mess during animation / sequence

Ok, this comes down to the same problem that I had with other groom settings.

The pictures above were done with the Binding Type set to Skinning.

Now, when I set the binding type to rigid, the problem disappears, as you can see in this comparison:

Binding Type Skinning:

Binding Type Rigid:

Both pictures were taken at the same frame in the same sequence.

@Charles, as you were interested in this type of bug in another thread of mine, would you be interested in this project to have a look into? I can zip it up for you and upload it somewhere.

r.Hairstrands.SwapType is set to 3.

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