Groom Physic Issue

Hello all,

I have a problem on Unreal Engine 5. I’ve made a groom with XGen, imported it and activated the physics, everything works fine except one thing!

When my character falls to infinity, my groom doesn’t react properly. The hair is supposed to stay in the air for the duration of my fall, but you can see that the simulation doesn’t play or cut during this fall.

Does anyone have a clue or a solution for me?

Thanks in advance :slight_smile:

[Groom Issue](