Groom not following morph targets

I have a groom set up. It is bound to a skeletal mesh that has morph targets. I have them both in a blueprint. The groom will follow the anims from joints but not morph targets. I have support compute skin cache on and I have made a binding with the skeletal mesh and that is in the groom in the blue print.


I keep getting a crash when I add the binding to the groom in my blueprint. Here is the crash loglink text