Hey there i’ve known about this issue for a while now and today i decided to try and solve it again. The issue is - when using a geometry cache with a groom the groom jitters. I’ve tried - hair interpolation settings (RBF interpolation, smooth transform), geometry cache compression settings (i tried setting it to the lowest possible number), using a source mesh and none of those worked. If anyone has a solution to this please let me know!
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Bump, we have struggled with this as well. Never found a solution