Left side is UE2.26.2 groom hair, right side is UE5 Early Access groom hair.
Same hair, same character, same project ( copy of it in UE5 when I opened it there )
All settings are the same on the character and hair.
There is no wind or external forces at all
The hair in UE5 moves all over the place for no reason and then walking ( walk speed 120, not running ) it is like the character is going at a fast speed and the front of the hair is blowing back from the wind, the sides and back are all fine, however when running ( walk speed 300 ), then the hair is mostly fine, it doesn’t move like the walk speed hair does and reacts more like it would be on a real person. ( minus the hair sticking out like it does when the character is standing still )