Groom Exporter from blender, Free Addon

Blender 4.27 to Unreal 5.4.4 Color not working. Possibly the root UV.
On Import, the menu looks like this in 5.4.4
I followed the video here, but it is not working. It is just single color fur instead of the texture sample. (distortion?)


EDIT: Indeed there is a bug in my .abc file. Color and Roughness are missing on import. I still cannot say what exactly caused the problem, but this was the solution: I created a new curve - fur via shift-A menu. Than I took the new material that was created along the fur-object and replaced the material of my actual fur. It seems that the material was bugged or not working as it should. Maybe because I edited the fur material on my fur. Once replaced, it is working as it should.

image

Hi I am getting this error from blender and it does not allow to export the file from blender

How can I fix it ?

Can you please add the Card Groups attribute? It should be groom_group_cards_id according to : Hair Card Generator for Grooms in Unreal Engine | Unreal Engine 5.6 Documentation | Epic Developer Community