I converted a Metahuman I made to a nanite mesh for my project. Upon doing so all hair disappeared. After a bunch of testing I narrowed it down to nanite. Disabling it instantly brings back the hair. Removing the binding also brings back the hair but it sits at the characters root instead of the head. I tried this with Manny too and got the same results. Does anyone know if I’m doing something wrong or if this a bug that needs to be fixed?