Groom disappearing when attached to modified Metahuman face

This is actually a glitch that extends to the regular out of the box Metahumans as well. The bodyhair grooms come unbound when the program gets closed and reopened.
If you look at the center of the scene or feet of your character I think you will find all the hair centered down there.
I’ve found you have to go in and reselect each bind for each hair section (ie- eyebrows, mustache, beard, etc) and then they pop back into the correct place.
Sometimes you seem to be able to reattach them at the Outliner details level, and then other times you have to go into the Blueprint itself for the character and rebind the grooms there…
The really annoying thing is it never seems to truly save the groom bindings no matter how you do it or how many times you resave the project/levels, so you have to go back in and rebind them every time you reopen the project…
So hoping its a glitch they fix soon

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