Groom Asset Collision not working with Static mesh

Hello, I’ve been having a problem with some groom asset collisions and static mesh. On my blueprint I have the character with its assets. I just recently added a helmet and I gave it collisions as well, the thing is that the hair traspasses the helmet. It does not seem to collide. I have moved various settings but cant seem to find a solution. I increased the collision radius from the groom asset, but I also do not see the option to add the collision capsule of the helmet to the groom asset itself. On the blueprint I also enabled the ovelap events option on both assets but still won’t work.