GritForm3D - MetaHuman Boxer Briefs - Essential Base Layer │ Changeable Colors │ 4K PBR │ LOD

Give your MetaHuman the basic decency they deserve. Every hero, soldier, or civilian needs a reliable foundation - now yours can have it too. Stop relying on default painted-on texture and introduce this film-quality parametric undergarment for Unreal Engine 5, designed from the ground up for the discerning creator. Achieve perfect realism for locker rooms, casual downtime scenes, and any project where authenticity matters from the skin out.

In-engine demo: https://youtu.be/Xgx2zqUH6yA

KEY FEATURES:

· MetaHuman Integration: Drag, drop, done.

· Triple-Runtime Color Customization: Independently control the color of the Main Body, Waistband, and Stitching for maximum creative flexibility. Your vision, your control.

· 7 Pre-Baked, studio-ready base colors: Most popular color textures in 4K resolution - Black, Heather Gray, Olive Green, Navy, White, Dark Maroon, and Coyote Brown.

· Universal Parametric Fit: Expertly tailored to fit both the average male and female MetaHuman bodies seamlessly. One asset, endless character possibilities.

· Built for Performance: Includes 4 LOD levels, clean topology, and efficient UVs. Game-ready at 3390 verts or 6776 tris.

Perfect for: AAA game development, cinematic trailers, virtual production, serious indie projects, and professional ArchViz.

Installation instructions:

  1. Download the .mhpkg from this FAB listing after purchase

  2. Create a folder called "Outfits" in your content folder, if you don't already have one.  (All>Content>Outfits, or /All/Game/Outfits depending on how you are viewing it)

  3. Create a folder in "Outfits" called "GF3D_BoxerBriefs"

  4. Drag OA_GF3D_BoxerBriefs.mhpkg into your new "GF3D_BoxerBriefs" folder.

  5. Drag WI_OA_GF3D_BoxerBriefs into the Outfit Clothing section in MHC and double click to apply it.