๐ NEIGHBORHOOD MARKET KIT โ REALISTIC
A complete, game-ready corner store you can walk into. 256 modular meshes on a 2 m grid, AAA-level detail up close, and a fully dressed Unreal Engine demo site in day, golden hour and night. Free.
โจ HIGHLIGHTS
Shelves that look lived-in โ stocked to the back with natural, imperfect placement: turned cans, pulled-forward facings, a sold-out gap, the odd misplaced item
Real produce & bakery โ every fruit with its own skin and gloss, crusty loaves with flour and scored ears
Clear glass, real reflections โ storefronts, fridge doors and freezer lids you can actually see through
Controlled chaos โ tire tracks, oil stains, worn markings, leaves, litter and vertex-painted grime
Ready to light โ Lumen, HDRI skies, every light Movable: no lighting rebuild, ever
๐ช WHAT'S INSIDE
Store shell โ brick and painted walls, aluminium storefronts with sliding doors, service door with frame and closer, structural columns, roof parapet, suspended ceiling, non-repeating marble floor
Retail โ gondolas and end caps, fridges, island freezer, produce stand, bakery rack, checkouts and self-checkouts, conveyor belt, baskets and carts
Products โ cans with metal lids, bottles, boxes, bags and cartons (fictional brands only)
Back store & dock โ pallets of modeled cartons with stretch film, crates, roll cages, pallet jacks, box truck
Site โ parking, curbs, light poles, crosswalk, trimmed hedges, trees, realistic grass, street furniture, cars, neighbouring buildings
๐ฎ UNREAL ENGINE
UE 5.4 and 5.8 projects ยท 4 maps: Day, Golden Hour, Night, Overview
Parameterised master materials (dirt, wear, wetness, emissive signs)
Nanite on opaque meshes ยท custom UCX collisions ยท lightmap UVs in channel 1
๐ TECHNICAL
256 meshes ยท ~1.44 M triangles ยท 87 materials
Textures 256โ4096 px โ base colour, normal (OpenGL + DirectX), roughness, metallic, AO, ORM
Also included: FBX, glTF / GLB, OBJ and Blender (.blend)