Hello everyone,
This toolkit provides a fully extracted, optimized recursive Depth-First Search (DFS) algorithm built entirely in Unreal Engine Blueprints. It is designed to help you quickly implement grid-based word solving mechanics into your puzzle games or multiplayer projects without having to write complex search logic from scratch.
Important Links:
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Fab Store Page: GridWord Solver Pro | Fab
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Documentation & Setup Guide: README.md - Google Drive
The setup guide goes over exactly how to plug your own grid data into the solver and explains the internal routing so you can see exactly how the logic flows.
What this thread is for:
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Implementation Help: If you have any questions about hooking up the nodes, drop a comment here.
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Bug Reports: Found an edge case with the solver? Let me know so I can investigate and push out a patch.
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Feature Requests & Feedback: Always open to ways to improve the toolkit.
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Showcase: I would love to see what kind of games you are building with this!
Feel free to ask any questions below.
Thanks, Kyle