Hi, My grid in the right orthographic viewport doesn’t show, Even though the grid checkbox is ticked.
The grid does show in the other orthographic viewports, and when i create a new level the right viewport seems fine.
I might have pressed a wrong button somewhere, but when i use “use defaults” in the viewport dropdown, nothing happens. I am using version 4.10.2
If someone knows how to solve this or how to work around it, please let me know
This is an issue for me too and I can’t find any resolution to the problem. When I start a new project the right grid is there, but it seems to disappear randomly for no reason and now it just won’t come back (sometimes I can click in another view port and it randomly comes back, but now it seems to be permanently gone, but just in the right viewport). This is a big problem as I am creating a 3D side scroller, the right is the main viewport I need to use!
There about 2 other topics like this and all are unanswered? It seems like this has been an issue for quite some .
This happens because the location of the viewport is not close enough to 0 in the axis you are working in. The reason double clicking the light source works for some people is the source is close to 0 and double clicking brings the viewport location to the objects you clicked.
Thanks to your advice I was able to fix this by attempting to double click the Landscape and that also worked. Did not have a lightsource in the level map. This was in 4.23