The v1.1 update has been submitted to the Marketplace.
ChangeLog:
- Added a new Grid Configuration: Square Pyramids
- Added support for spawning actors at grid points instead of using the default instances static meshes. To enable this feature, simply call the new **SpawnActorsAtGridPoints **function at Event Begin Play of the grid creator blueprint.
The actor class can be specified through the **SpawnActorClass **variable in the grid creator blueprints.