I have a few suggestions - add the ability to create individual instances so they can be replaced with other things - have you thought about adding animation to the systems like mograph in cinema4d ? can someone please do that - there are so many tools like this on the marketplace and they only go to level 1 and they all seem to be missing needed components - mograph is like level 3 - and theres the new field system in Unreal so you could potentially have the same kind of volume selections in a visual gadget ?? - also what about generating polygons and lines between the objects like plexus - and being able to add noises to the total shape of the system - again if you could animate the noise thru it that would open immense capabilities for motion design usage . esp if you could control all the parameters in Sequencer for how its arrayed --I’m an artist so doing it myself is not really possible - I’d have to pay someone else as I am sure many others would too but I would pay $30+ for that tech easy - there is no procedural animation tech on the marketplace that lets you pump a modulation into a parameter to animate - big missing piece of digital production tech that is everywhere in DLC packages but for some reason missing from game creation software (ref signal from greyscale gorilla) - and obviously people make their own but if you are an artist just learning or doing digital film stuff it’s not gonna happen unless you pay someone and that creates a huge roadblock for incoming users