Greenleaf Vision - PVE Procedural Vegetation: Quercus robur - English Oak Tree Presets

๐ŸŒณ PVE PROCEDURAL VEGETATION: QUERCUS ROBUR - ENGLISH OAK TREE PRESETS
Authentic English Oak (Quercus robur) - TLS-Derived Branch Structures from England & Central Europe



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These are 100% custom-built presets featuring authentic English Oak (Quercus robur) - one of the most iconic and ecologically significant broadleaf trees of Europe. Every single branch structure in this pack is directly derived from real Terrestrial Laser Scan (TLS) measurements of actual oak trees sourced from two distinct locations: England and Central European forest environments.


What makes this pack exceptional: the proprietary TLS conversion pipeline has been significantly refined for this release, resulting in structurally more faithful reproductions than ever before. The branch architecture is closer to the original trees than in any previous Greenleaf Vision pack. This is not photogrammetry - it is structurally accurate procedural geometry that reflects the true individual growth character of each tree.


For the first time in the broadleaf series, this pack includes dedicated English Oak foliage instances and a custom oak bark texture - both created specifically for Quercus robur.


Wind animation is driven by Quixel's Dynamic Wind Blueprint system. Season effects are handled through the Quixel Material System.


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Overview Map & Wind Demo Map

The Overview Map contains all 52 tree variants. All 52 trees are also visible in the product image gallery in the shop.


Required disk space: 5.6 GB (without cache files)


The Procedural Vegetation Editor is experimental in UE 5.8. Performance improvements are expected in future engine updates.



What You Get:


๐ŸŒณ 52 Unique PVE English Oak Tree Presets

  • Fully editable procedural tree structures

  • 52 authentic Quercus robur specimens from two distinct TLS scan sources:

    • 36 trees from England

    • 16 trees from Central European forest environments

  • Complete branch architecture derived from real TLS scan data - entire tree structure, not just dead branches

  • Dedicated English Oak foliage instances - created specifically for this pack

  • Custom oak bark texture - created specifically for this pack

  • Trunk diameter calibrated from real-world field measurements

  • Winter variant (leafless) included as Static Mesh

  • Foliage instances freely swappable - use your own leaf meshes anytime

  • Infinite variations through node-based customization


โš ๏ธ Note: All 52 tree variants are visible in both the Overview Map and the product image gallery. Every tree shown is included as a pre-exported skeletal and static mesh.



๐Ÿ“ฆ Export Library

  • 52 Skeletal Meshes

  • 52 Static Meshes

  • Winter variants (leafless) included as Static Meshes

  • High Poly versions - cinematic quality without performance compromise



๐ŸŽฎ Ready-to-Use Setup

  • Configured Data Asset with procedural vegetation presets

  • 8 Dedicated English Oak Foliage Instances

  • Wind Demo Map included

  • Overview Map included (all 52 trees)



โšก Full Nanite Foliage Support

  • Optimized for Nanite Foliage in UE 5.8

  • Full flexibility to replace foliage instances with your own custom leaf meshes

  • No bone count limitations



๐Ÿ”ฌ Real Scan Data - Not Photogrammetry


The structural accuracy of these presets represents the most refined TLS conversion in the Greenleaf Vision series. The complete branch architecture of every tree - from trunk to the finest twigs - is directly derived from real TLS (Terrestrial Laser Scanning) data of actual English Oak trees from two European locations: England and Central European forest environments. The proprietary conversion pipeline has been significantly improved for this release, delivering branch structures that are more faithful to the original trees than ever before.


The result is a level of structural authenticity that reflects the true individual growth character of each tree - impossible to achieve through purely artistic modelling.



Key Features

  • Full Control - Adjust gravity, remove branches, control bone density

  • Plant Profiles - Customize trunk thickness per preset (calibrated from real scan data)

  • Dedicated Oak Foliage Instances - 8 custom English Oak leaf variations

  • Custom Oak Bark Texture - created specifically for Quercus robur

  • Custom Foliage Support - Replace with your own leaf instances anytime

  • Skeletal & Static Export - Choose your preferred workflow

  • Wind Animation Ready - Hundreds of bones for realistic movement

  • Override Distribution Options - Fine-tune density, scaling, angles, placement

  • Winter Variant Included - Pre-exported leafless Static Mesh

  • Season Support - Via Quixel Material System

  • Most Refined TLS Pipeline - Most structurally faithful trees in the series



Perfect For

  • Western and Central European open world environments

  • English countryside and parkland environments

  • Mixed broadleaf woodland and forest environments

  • New England and temperate North American biomes (adaptable)

  • Architectural visualization and landscape design

  • Four-season environments

  • Game development requiring authentic European broadleaf trees

  • Nature documentaries and cinematics

  • Horror, thriller, and atmospheric environments



Technical Requirements

  • Unreal Engine 5.8

  • This product supports Nanite

  • In your project settings, enable "Nanite Foliage (Experimental)"

  • Procedural Vegetation Editor Plugin (must be enabled!)

  • Product uses the 'PCG' plugin


Note: Landscape and environment assets shown in screenshots are not included!



Why Choose This Asset?

  • The most structurally refined TLS-derived trees in the Greenleaf Vision series

  • Two distinct TLS scan sources - England & Central European forests

  • Dedicated English Oak foliage instances and bark texture - not shared from other packs

  • Complete branch architecture from real TLS scan data - entire tree, not just dead branches

  • Winter variant included - pre-exported leafless Static Mesh

  • No bone count limitations - large-scale scene population ready

  • Professional workflow integration



Get Started in Minutes

  1. Enable the Procedural Vegetation Editor and PCG plugin

  2. Browse all 52 tree variants in the Overview Map or product image gallery

  3. Customize with intuitive nodes or use presets directly

  4. Export as skeletal or static mesh

  5. Place in your scene with full Nanite support