Greenleaf Vision - GV Megaplants: Broadleaf Tree Presets

๐ŸŒฒ THE WORLD'S FIRST PROCEDURAL VEGETATION EDITOR TREE PRESET ASSET! ๐ŸŒฒ

Watch Trailer

What You Get:
๐ŸŒณ 30 Unique Megaplants Tree Presets

  • Fully editable procedural tree structures

  • The following tree types are possible: Aspen, Beech, Black Alder, Hazel, and Maple

  • Infinite variations through node-based customization

๐Ÿ“ฆ Massive Export Library

  • Multiple density variations pre-exported

๐ŸŽฎ Ready-to-Use Setup

  • 2 configured Data Assets with procedural vegetation presets

โšก Full Nanite Foliage Support

  • Perfect for Nanite Foliage in UE 5.7

  • Optimized performance

  • Use your own custom foliage instances - Full flexibility to replace with your own leaves!

Key Features


โœ… Full Control - Adjust gravity, remove branches, control bone density
โœ… Foliage Distributor Presets - Varying density and scale
โœ… Custom Foliage Support - Replace with your own foliage instances anytime
โœ… Skeletal & Static Export - Choose your workflow
โœ… Wind Animation Ready - Hundreds of bones for realistic movement
โœ… Override Distribution Options - Fine-tune density, scaling, angles, placement

Perfect For

  • Open world environments

  • Forest creation

  • Architectural visualization

  • Nature scenes

  • Game development

  • Film & cinematics

Technical Requirements

  • Unreal Engine 5.7

  • Procedural Vegetation Editor Plugin (must be enabled!)

  • Compatible with Nanite Foliage system

  • In your project settings, be sure to search for and enable "Nanite Foliage (Experimental)"

Important: This asset does not include textures or foliage instances.

Why Choose This Asset?


๐Ÿ† Complete flexibility without external tools
๐Ÿ† Massive variety out of the box
๐Ÿ† Professional workflow integration

Get Started in Minutes

  1. Customize your tree with intuitive nodes

  2. Export as skeletal or static mesh

  3. Place in your scene with full Nanite support

Transform your forest creation workflow today!

(post deleted by author)

Here is a detailed tutorial on GV megaplants presets:

Well done on getting in early with this. Do you plan to add other tree-type presets within this product, or will they come as separate products? If the latter, can you give a rough idea of what/when :slight_smile: โ€ฆ. many thanks.

Please excuse the late reply. Yes, more tree presets are planned. Very soon!
There has also been another update.

GV Megaplants: Broadleaf Tree Presets | Update 1.1 | UE5.7 Released!
November 20, 2025:
Update 1.1:

  • 35 Skeletal + Static Meshes added โ†’ Low Poly Leaves (Bonus Content!)
  • 7 Foliage Instances added โ†’ Low Poly Leaves (Bonus Content!)
  • Wind Map
  • Season BP

Please note for included skeletal/static meshes:
Extra low poly leaves were used to keep the triangle count as low as possible! As a result, the trees have an average triangle count of 1-2 million triangles. For high poly leaves, skeletal/static meshes can be generated using Quixel foliage instances, as shown in the tutorial video.

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