Green color after colorize point cloud

Greetings! Tell me how to avoid such an acidic color after coloring (not texturing the model)? The situation is that the interior of the building was scanned with a laser scanner in the colorless mode, that is, we have no data on the color of surfaces in the source code and, accordingly, the cloud itself in the interior is “black and white” and I wanted to leave it exactly like this, since acid color is very inconvenient in further work with the point cloud. (I apologize in advance for possible errors in the text, translated with the help of an online translator)

Try to import laser scans with these settings:

and use coloring setting as Linear and Visibility-based. Also manage to create a visibility-based texture.

Hi, Ondrej, this advice helped, thank you!