Super fast synchronization No need to collapse effectors Easy to edit even after syncing
This is a huge boost for anyone using the C4D + Twinmotion workflow — highly recommended to check it out!
Previously, syncing C4D to Twinmotion required converting everything into polygon objects, saving a separate C4D file, and then importing and refreshing it manually.
Now, everything has changed!
After thorough testing, the official Direct Link plugin released by C4D enables seamless and accurate synchronization to Twinmotion.
Here is the official download link for the plugin:
excited to just see this… but how does it work? Do i need to install the Cineware plugin, and then save my c4d file for Cineware?.. then what is the process to enable the sync?
Install the plugins I provided above (direct link must be checked during installation)
Please save the C4D file at least once and then click on the direct link in plugins
Click on the import button at the bottom of the twin motion and select ‘direct link’
So your files will be directly synchronized to twinmotion. I have also developed some plugins for this, such as fixing UVW and sending it to twinmotion, etc. I will share them here later
Please forgive the shortcomings in the translation. Best wishes~
@chiefzhou Hey thanks for posting the plugin!
You mentioned you were going to post another plugins for fixing the UVW but I could not find it. Do you have a link to that other plugin as well?