Hi, when I import my sprites into Unreal they get all gray. I use Krita to make the sprites, but I’ve also tried Gimp, both have the same problem
It kind of looks like sRGB is turned off when it should be on.
Thanks so much! It’s got the colour of the original, but for some reason it’s blurry.
There is a “Filter” or “Interpolation” setting in the Texture (I’m not in UE atm) that you can set to “Nearest Neighbor” that removes the smoothing.