Gravity and movement features for pawns

This component adds some player character features like gravity and leaping to player pawns. Some functions are pretty rough and not well coded( cuz I did this in a hurry ).

It is specially useful for people who’re tired of turning implemented pawns into characters by moving all blueprint codes around.

Don’t laugh at my code, since I know they’re terrible xD

A keyboard action called “jump” need to be defined in input settings, and make sure that you have floating pawn movement component added to your pawn’s blueprint.

Moving to Released Projects from C++.