is there any solution to use grass tool on static meshes ? i cant find anyway to do it
I don’t believe so. Using foliage tools requires using landscape. There are two/techniques out there to convert your mesh to a height map (google search “convert mesh to height map”). You can then use that to create a landscape in unreal.
my mesh isnt square border , landscape is grid based mesh , if you have a complex mesh like mine you cant do it.
Does this not work? I’ve painted foliage on static meshes before quite easily.
no its not about foliage tool , i want to use grass tool , in material :