I am currently inputting the albedo for the Megascans materials in place of present materials starter content. However, in 4.26.2, there is a ‘Mask Layer’ for each of the materials. Even with that option unselected, As soon as i replaced the colour, normal, and roughness layers with their Megascans counterparts my map went back to checkers with the error message “GRASS MAPS NEED TO BE REBUILT (64 OBJECTS)”.
I’m quite new to this field and have next to 0% of an idea of what to do about this. I’ll scan the forums in the event that this video is no longer being monitored, but help would be most appreciated.
Thanks