Grass landscape layer missing in level with multiple landscapes


Currently running into a strange issue with grass. I have the same material being used in two levels for the landscape. In one, there is a single landscape that the grass shows up just fine on.

The other level is a series of sublevels, each with their own landscape using this same material. The grass layer is missing on all of these sublevels. The UpdateGrass function in ALandscapeProxy is being hit in both levels.

Any idea why the grass in one level isn’t showing up but is in the other? We are using virtual texturing for the level with multiple landscapes. Could that cause issues?

Thanks for any help, and let me know if you need more info.

Sorry, we’re actually using virtual texturing in both example levels, so disregard that.