specular at 0 is definitely a problem.
Foliage works with subsurface. look up how it works - make sure the shader is set up in the correct material domain for it.
usually, never set specular to 0
specular at 0 is definitely a problem.
Foliage works with subsurface. look up how it works - make sure the shader is set up in the correct material domain for it.
usually, never set specular to 0