Hello I am making a 3D First person puzzle platforming game for a longterm group project, our main component is a grappling hook that is needed to progress the levels. Note I did not create the grappling hook but our problem is that the “rope” is visible below the character. This wouldn’t have been much of a problem but it bounces around and pops up in the FOV, does anyone know how to fix this problem? I am pretty sure that my group member that created the mechanic used a tutorial online for it but I am not sure which one.