Hello !
And sry for my english, i’m french, so i accept french answers too ^^.
I have already make many thing for my mod, new items, new alphas dino etc …
But now i want add more complex things, more complex but make more possibilities !
So, i want to drop specific item on ground by event graph of blueprint class.
I have Dino like A_Character_BP, when he died, he drop fertilized egg on ground where he died.
But the drop item don’t work =/.
I know the OnDied section is good, because i can spawn this Dino again after die, but can’t drop é_è.
Here is event graph:
http://puu.sh/louqr/c76ced0280.jpg
Where is the problem ?
Thanks for your answers.