graph navigation (middle mouse panning)

That is cool! I just tested the middle mouse panning in the graph editor, it works great!

Just an additional request that may be relevant to this post.

  • Also add Middle Mouse Panning options to the ff:

    • Texture Editor

    • Level Sequencer

    • Timeline Node (Created via Blueprints)

    • Curve Editor

      • Oddly, this one has Left Mouse Button for panning.

      • This is the Curve tab found in Particle Editor (Cascade)

    • Widget Blueprint

      • Currently has Middle Mouse Panning by default, which is great! But the Right Mouse Button is also doing the same thing.

      • So an option to disable the Right Mouse Button Panning would be handy.

  • Maybe just add the same Panning Mouse Buttons options for all the Editors? :smiley:

So far these are just the editors that I encountered that may need MMB panning. (I haven’t fully used all the areas of UE4)