Hello Unreal Community, I try to convert my larger UE4 Project to the Unreal Engine 5 with great success, but when it comes to the “World Composition to World Partition” Process, I get a ton of problems.
I get the error message that a sublevel of my “world composition” map is linked to the … persistent level of the “world composition” map. Well I think yea that is ok, but World Partition can’t convert it?
Can anyone give me a hint? This Convert Tool is very frustrating
(...)
[2023.03.12-00.25.46:626][ 0]LogWorldPartitionConvertCommandlet: Warning: Renamed object from /Game/SGT/Maps/Multiplayer/OpenWorld/heightmap/heightmap_x7_y4.heightmap_x7_y4:PersistentLevel.Brush to /Game/SGT/Maps/Multiplayer/OpenWorld/OpenWorld_wc.OpenWorld_wc:PersistentLevel.Model_62
[2023.03.12-00.25.46:628][ 0]LogWorldPartitionConvertCommandlet: Warning: Renamed object from /Game/SGT/Maps/Multiplayer/OpenWorld/heightmap/heightmap_x7_y5.heightmap_x7_y5:PersistentLevel.Brush to /Game/SGT/Maps/Multiplayer/OpenWorld/OpenWorld_wc.OpenWorld_wc:PersistentLevel.Model_63
[2023.03.12-00.25.46:629][ 0]LogWorldPartitionConvertCommandlet: Warning: Renamed object from /Game/SGT/Maps/Multiplayer/OpenWorld/heightmap/heightmap_x7_y6.heightmap_x7_y6:PersistentLevel.Brush to /Game/SGT/Maps/Multiplayer/OpenWorld/OpenWorld_wc.OpenWorld_wc:PersistentLevel.Model_64
[2023.03.12-00.25.46:630][ 0]LogWorldPartitionConvertCommandlet: Warning: Renamed object from /Game/SGT/Maps/Multiplayer/OpenWorld/heightmap/heightmap_x7_y7.heightmap_x7_y7:PersistentLevel.Brush to /Game/SGT/Maps/Multiplayer/OpenWorld/OpenWorld_wc.OpenWorld_wc:PersistentLevel.Model_65
[2023.03.12-00.25.48:598][ 0]LogSavePackage: Warning:
Referencers of Model /Game/SGT/Maps/Multiplayer/OpenWorld/OpenWorld_wc.OpenWorld_wc:PersistentLevel.Model_37:
[2023.03.12-00.25.51:776][ 0]LogSavePackage: Warning: Brush /Game/SGT/Maps/Multiplayer/OpenWorld/heightmap/heightmap_x4_y3.heightmap_x4_y3:PersistentLevel.Brush_1 (1 refs)
[2023.03.12-00.25.51:777][ 0]LogSavePackage: Warning: 0) ObjectProperty /Script/Engine.Brush:Brush
[2023.03.12-00.25.51:779][ 0]LogSavePackage: Warning: BrushComponent /Game/SGT/Maps/Multiplayer/OpenWorld/heightmap/heightmap_x4_y3.heightmap_x4_y3:PersistentLevel.Brush_1.BrushComponent0 (1 refs)
[2023.03.12-00.25.51:780][ 0]LogSavePackage: Warning: 0) ObjectProperty /Script/Engine.BrushComponent:Brush
[2023.03.12-00.25.51:781][ 0]LogSavePackage: Warning:
Referencers of Level /Game/SGT/Maps/Multiplayer/OpenWorld/OpenWorld_wc.OpenWorld_wc:PersistentLevel:
[2023.03.12-00.26.17:244][ 0]LogSavePackage: Warning: Brush /Game/SGT/Maps/Multiplayer/OpenWorld/heightmap/heightmap_x4_y3.heightmap_x4_y3:PersistentLevel.Brush_1 (1 refs)
[2023.03.12-00.26.17:246][ 0]LogSavePackage: Warning: 0) ObjectProperty /Script/Engine.Brush:Brush
[2023.03.12-00.26.17:246][ 0]LogSavePackage: Warning: BrushComponent /Game/SGT/Maps/Multiplayer/OpenWorld/heightmap/heightmap_x4_y3.heightmap_x4_y3:PersistentLevel.Brush_1.BrushComponent0 (1 refs)
[2023.03.12-00.26.17:247][ 0]LogSavePackage: Warning: 0) ObjectProperty /Script/Engine.BrushComponent:Brush
[2023.03.12-00.26.17:248][ 0]LogSavePackage: Warning:
Referencers of World /Game/SGT/Maps/Multiplayer/OpenWorld/OpenWorld_wc.OpenWorld_wc:
[2023.03.12-00.27.06:850][ 0]LogSavePackage: Warning: Brush /Game/SGT/Maps/Multiplayer/OpenWorld/heightmap/heightmap_x4_y3.heightmap_x4_y3:PersistentLevel.Brush_1 (1 refs)
[2023.03.12-00.27.06:852][ 0]LogSavePackage: Warning: 0) ObjectProperty /Script/Engine.Brush:Brush
[2023.03.12-00.27.06:852][ 0]LogSavePackage: Warning: BrushComponent /Game/SGT/Maps/Multiplayer/OpenWorld/heightmap/heightmap_x4_y3.heightmap_x4_y3:PersistentLevel.Brush_1.BrushComponent0 (1 refs)
[2023.03.12-00.27.06:853][ 0]LogSavePackage: Warning: 0) ObjectProperty /Script/Engine.BrushComponent:Brush
[2023.03.12-00.27.06:859][ 0]LogWindows: Error: appError called: Can't save D:/Unreal Projects/XXXXXXXX/Content/SGT/Maps/Multiplayer/OpenWorld/heightmap/heightmap_x4_y3.umap: Graph is linked to object World /Game/SGT/Maps/Multiplayer/OpenWorld/OpenWorld_wc.OpenWorld_wc (Brush) in external map
[2023.03.12-00.28.07:084][ 0]LogWindows: Error: === Critical error: ===
[2023.03.12-00.28.07:084][ 0]LogWindows: Error:
[2023.03.12-00.28.07:084][ 0]LogWindows: Error: Can't save D:/Unreal Projects/XXXXXXXX/Content/SGT/Maps/Multiplayer/OpenWorld/heightmap/heightmap_x4_y3.umap: Graph is linked to object World /Game/SGT/Maps/Multiplayer/OpenWorld/OpenWorld_wc.OpenWorld_wc (Brush) in external map
[2023.03.12-00.28.07:085][ 0]LogWindows: Error:
[2023.03.12-00.28.07:086][ 0]LogWindows: Error:
(In the engine itself Tools>Convert Level is not working - there are no errors but the WP Conversion does nothing)