Sorry if my question is very basic, this is the first time I’ve experimented with audio in unreal engine and I have barely been able to find any tutorials regarding granular synthesis. The issue is that my sound is just not playing when I start the game. Here’s an image of the blueprint for the actor with the granular synthesis component:
Could you possibly let me know what’s wrong or missing in my blueprints or direct me to some kind of document that describes how to set it up from scratch?
Thanks so much!