Granular Synth best for creating a sound scrubbing system?

@dan.reynolds
Thank you so much for link, this seems really useful. I already played around with Granular Synth a bit, so this should be possible.

@Fredrum I went with a similar approach. I want to make a VR door with creaking angles, but I’m no longer trying to scrub. I now have a simple creaking loop and set the pitch and volume to match the door speed. I also trigger the open/close sound depending on the current angle and speed. It’s not perfect, but it does the job. Thank you for your reply!